Rpcs3 audio stutter and cutscene lag
![rpcs3 audio stutter and cutscene lag rpcs3 audio stutter and cutscene lag](https://rpcs3.net/blog/wp-content/uploads/2020/08/hardware/TSX_OFF_OLD_RESERVATIONS.jpg)
Lag is more usually when your inputs take longer than expected to happen on screen. Which is why you should never play around with system settings, files, and other configurations unless you know exactly what they're doing, because you never know if a supposed application problem was because you flipped a switch it was expecting to be in the other state. Stuttering and lag are issues that reflect a delay in data being received by the game, and being reflected on screen. Software can act just fine on one configuration, but break in horrible ways on another. The last one I can recall in recent memory were the Call of Duty loading movies being iffy until the game was done loading the level.Īlso the reason why game developers don't notice is because they only have a small number of configurations available for testing. But otherwise I haven't an issue with cutscenes stuttering in most of the games I've played. Some cap the frame rate likely for audio syncing. Additionally, if you have sound studio installed, you cannot launch the game as it crashes. I am using a 5.1 speaker setup, and I have also tried with headphones. This continues as you play, and there is a bit of game lag associated with the sound stuttering.
![rpcs3 audio stutter and cutscene lag rpcs3 audio stutter and cutscene lag](https://user-images.githubusercontent.com/35820999/35438322-e760b4b8-024a-11e8-8953-2b371e3b71dc.png)
#Rpcs3 audio stutter and cutscene lag movie#
Some play a pre-rendered movie (using the in-game engine for whatever reason). As soon as the game launches the sound skips every 2 seconds. can't Nvidia offer a driver based solution?Ĭutscenes in games are handled differently. How is it possible game developers don't notice this during beta testing? If it only happens on PC's. I've seen a post where someone was complaining about this issue even on a TITAN V graphics card. Some Reddit users are hopeful that Denuvo will later be removed similar to other Sega games on PC. It doesn't seem like a "lack of hardware performance" related issue. The Persona 4 Golden cutscene lag issue has mostly been blamed on Denuvo. Has anyone figured out the real reason why cutscenes in almost all games stutter?